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Final project - Idea

KEYWORDS:
Mapping; Social Interactions

AIMS:
Create a device that enriches the experience of visiting a museum at the same time that allows social interactions by connecting visitors with similar experiences.

DESCRIPTION:
When visiting a museum our emotions are constantly changing. We like some artworks that we see, we don’t like others and our body responds differently according to the stimulus received/given from an artwork.
What if we could map the emotional responses of our body in relation with what we are experiencing?
Later on we can have access to that information and visualize how our emotions changed during the visit to the museum and see, for example, how our body reacted to a specific artwork that we really liked.

What if, having a device that captures our emotions and maps them, we could create a way of linking people that share similar experiences?
By being linked (visually) both visitors have something in common and that could be a good starting point for a good conversation.

USER SCENARIO:

A) Imagine that I am visiting New York alone and decided to go to a museum. Since I don’t know anyone in town I would like to meet people but it would be so much better if I meet people with similar interests (“taste”). So I have this device that I am wearing (like a bracelet that is offered by the museum when I buy the ticket ) that is mapping my emotion through the exhibition. When I cross with someone that is wearing the same device and our emotions/experience matches, both devices become visually connected (that is the first idea but I can think of a different way to show this connection). We become conscious that we have something in common and that could be a good starting point for a conversation. And we know that we have something in common but we don’t know what. And by talking we could discovered which artworks we liked and discuss about the experience and the exhibition itself. (The device triggers reflection on the exhibition)

B) I want to map my emotion through the exhibition but I don’t want to be connected to other people ?
The idea is that the device gives you the possibility of turning on or off the connect mode.
Imagining that the device is a bracelet, the way the bracelet closes in the wrist defines in which mode you want to go. Using snaps as switches and having two different configurations, the visitor could choose in which mode we want to be.


CONTEXT:
Museums, Galleries

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This page contains a single entry from the blog posted on November 12, 2007 1:15 AM.

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