Week 8 - Space
I started thinking how can we represent sound as space. My first idea was how could we represent speech as sound but when making some research I found some works that were based in this idea, like this work, Watashi-chan

When we think about visualizing sound today in the digital realm, the first think that came to my mind was the soundwave that, for who work with sound, is very familiar.

I started thinking about sound as space and space as a timeline. In the digital representation of sound, when there is no sound we only see a black thin line that has no sound but time representation. Then that line starts to change according with the sound that that track of music contains and each track have different soundwaves.
I wanted to combine this week theme - space - with the theme for the next class - interactivity. I think that both themes could complement each other and I could develop a solid work. (i think it went to the opposite way but ideas and concepts are still valid for development one day)
So my idea for this week assignment was to create a space that could represent a timeline, a very thin corridor that contains no sound. When the visitor enters the corridor, walking through it he could manipulate that space in order to create sound with his body. The idea is that the visitor function as the playhead of the sound file, walking forward and backward and manipulating the sound file. Another idea that I liked it but it was far more complicated was the idea that using a flexible corridor that could be manipulated by the user and this way as we has walking through the corridor and moving his arms he could draw his own soundwave.
I made a small prototype of the corridor ( no picts) and made some tests in Isadora, trying to simulate how could the visitor manipulates the sound. I enjoyed the experience and the tests, because It made me realize that in order to listen to the sound file with the correct rhythm, the visitor must walk with the a constant "speed" or he could choose only to have fun with manipulating the sound going back and foward.
I has very interesting in trying to develop the second idea, where is the user that creates the sound when walking and manipulating the corridor with the arms ( more open or less open). I had the scheme of the installation prepared, using lights and cameras to track the distance and position of the arms in the corridor but to make the manipulaion of the sound it was very hard and I had to learn MaxMsp to do that and it was impossible to do it in 2 weeks.
Maybe I will have the opportunity to develop this idea in the future.


























